You’re also limited to summoning animals which won’t be able to understand complex instructions, so the best you can hope for is to throw a bunch of weak animals at your enemies or to use Handle Animal checks to herd them into traps or something. Because they don’t have a threatened area, they can’t flank and can’t make attacks of opportunity. Tiny creatures must move into their target’s space to attack, which provokes an attack of opportunity, and if they survive that attack nothing available deals more than one damage per attack. If you’re looking for combat threats, you’ll find few here. However, 1d3 creatures means that you’ll occasionally summon 1 creature of a type too weak to summon with Summon Monster I. The ability to summon any tiny animal means that Pathfinder’s large collection of animals offers an impressively long list of potential summons. Summon Minor MonsterĮasily overlooked because it’s the same level as Summon Monster I, Summon Minor Monster is a decent spell with a lot of potential.
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